[PASTE FRONT VIEW IMAGE URL] ::1.5
chibi mech mascot, glossy teal/aqua helmet, neon-lime mask, magenta forehead emblem, oversized dark headphones with green ear-fins, cyan glowing eyes, black armored bodysuit with neon accents and ringed boots β AAA character-select screen β full body, centered, orthographic camera (0Β° yaw, 0Β° pitch), front elevation, no perspective distortion β clean soft light studio cyclorama, subtle ground contact shadow β still frame of an idle loop: relaxed stance, tiny head bob implied, gentle chest rise, eye glow softly pulsing β razor-sharp, PBR, 3D game render, product-grade
--v 6 --style raw --ar 1:1 --s 60 --seed 58321 --iw 1.5 --chaos 2 --no 3/4 view, side view, back view, text, watermark, props, background clutter
[PASTE FRONT VIEW IMAGE URL] ::1.5
same character identity and palette β AAA character-select screen β full body, centered, orthographic front β hands on hips (akimbo), feet shoulder-width, subtle weight shift, slight smile, visor glow steady β tiny cape-less silhouette read β still frame of an idle loop
--v 6 --style raw --ar 1:1 --s 60 --seed 58321 --iw 1.5 --chaos 2 --no 3/4, side, back, text, props, background clutter
[PASTE FRONT VIEW IMAGE URL] ::1.5
same character identity β AAA character-select screen β full body, centered, orthographic front β left hand slightly raised near chest module, right relaxed; UI/HUD scan lines and faint holographic ring in front of eyes (non-intrusive), small blink implied β still frame of an idle loop
--v 6 --style raw --ar 1:1 --s 60 --seed 58321 --iw 1.5 --chaos 2 --no 3/4, side, back, heavy VFX, text, props, background clutter
[PASTE FRONT VIEW IMAGE URL] ::1.5
same character identity β AAA character-select screen β full body, centered, orthographic front β toes slightly lifted as if mid-micro-bounce; tiny secondary shadow ellipse under feet; cheerful mouth; ear-fins tilted a touch β still frame of an idle loop (no motion blur)
--v 6 --style raw --ar 1:1 --s 60 --seed 58321 --iw 1.5 --chaos 2 --no 3/4, side, back, motion blur, text, props, background clutter
[PASTE FRONT VIEW IMAGE URL] ::1.5
same character identity β AAA character-select screen β full body, centered, orthographic front β knees slightly bent, fists lightly clenched, shoulders set; faint green energy glow emanating from boots and chest triangle (subtle, not overpowering) β stern cute focus, still frame of an idle loop
--v 6 --style raw --ar 1:1 --s 60 --seed 58321 --iw 1.5 --chaos 2 --no 3/4, side, back, heavy FX, text, props, background clutter
chibi mech-mascot, glossy teal/aqua helmet, neon-lime face mask, magenta forehead emblem, oversized dark headphones with green ear-fins, cyan glowing eyes, black armored bodysuit with neon rings β AAA character-select screen β full body, centered, orthographic camera (front elevation, 0Β° yaw, 0Β° pitch), no perspective distortion β studio cyclorama, soft key + soft rim, subtle contact shadow β still frame of an idle loop: relaxed stance, micro head-bob implied, gentle chest rise, eye glow softly pulsing β ultra-clean PBR 3D render
--ar 1:1 --seed 442211 --stylize 60 --chaos 1 --no 3/4 view, side view, back view, text, watermark, props, background clutter
same character identity and palette β AAA character-select screen β full body, centered, orthographic front β hands on hips (akimbo), feet shoulder-width, tiny weight shift, faint smile, visor glow steady β still frame of an idle loop β ultra-clean PBR 3D render
--ar 1:1 --seed 442211 --stylize 60 --chaos 1 --no 3/4 view, side view, back view, text, props, background clutter
same character β AAA character-select screen β full body, centered, orthographic front β left hand lightly touching chest module, right relaxed; faint unobtrusive HUD scan lines across eyes, tiny blink implied β still frame of an idle loop β ultra-clean PBR 3D render
--ar 1:1 --seed 442211 --stylize 60 --chaos 1 --no 3/4 view, side view, back view, heavy VFX, text, props, background clutter
same character β AAA character-select screen β full body, centered, orthographic front β toes slightly lifted as if mid micro-bounce; cheerful mouth; ear-fins tilted a touch; small secondary shadow ellipse under feet β still frame of an idle loop (no motion blur) β ultra-clean PBR 3D render
--ar 1:1 --seed 442211 --stylize 60 --chaos 1 --no 3/4 view, side view, back view, motion blur, text, props, background clutter
same character β AAA character-select screen β full body, centered, orthographic front β knees slightly bent, fists lightly clenched, shoulders set; faint green energy glow from boots and chest triangle (subtle) β focused cute expression β still frame of an idle loop β ultra-clean PBR 3D render
--ar 1:1 --seed 442211 --stylize 60 --chaos 1 --no 3/4 view, side view, back view, heavy FX, text, props, background clutter
AAA character-select idle β full body, centered, orthographic front (0Β° yaw/pitch), no perspective β studio cyclorama, subtle contact shadow β still frame of an idle loop: neutral stance, arms relaxed, micro head-bob on inhale, slight chest rise/fall, slow soft blink cadence β ultra-clean PBR 3D render
--ar 1:1 --seed 442211 --stylize 60 --chaos 0 --no 3/4 view, side view, back view, background clutter, props, text
AAA character-select idle β full body, centered, orthographic front β studio cyclorama β still frame of an idle loop: hands on hips (akimbo), tiny weight shift leftβcenter, shoulders settle, subtle chin lift, slow single blink β ultra-clean PBR 3D render
--ar 1:1 --seed 442211 --stylize 60 --chaos 0 --no 3/4, side, back, clutter, props, text
AAA character-select idle β full body, centered, orthographic front β studio cyclorama β still frame of an idle loop: head level, eyes track micro leftβrightβcenter, gentle half-blink, one hand raises briefly toward visor then relaxes β ultra-clean PBR 3D render
--ar 1:1 --seed 442211 --stylize 60 --chaos 0 --no 3/4, side, back, clutter, props, text, heavy VFX
AAA character-select idle β full body, centered, orthographic front β studio cyclorama β still frame of an idle loop: micro bounce from ankles, toes lift then settle, tiny head tilt alternating Β±2Β°, cheerful mouth set β ultra-clean PBR 3D render
--ar 1:1 --seed 442211 --stylize 60 --chaos 0 --no 3/4, side, back, motion blur, clutter, props, text
AAA character-select idle β full body, centered, orthographic front β studio cyclorama β still frame of an idle loop: knees slightly flexed, fists lightly clenched, subtle forward lean, inhale hold then reset, focused gaze β ultra-clean PBR 3D render
--ar 1:1 --seed 442211 --stylize 60 --chaos 0 --no 3/4, side, back, heavy FX, clutter, props, text
character turntable pack β full body, centered, orthographic front (yaw 0Β°, pitch 0Β°) β neutral stance, tiny breathing loop β studio cyclorama β ultra-clean PBR 3D render
--ar 1:1 --seed 77117 --stylize 60 --chaos 0 --no extra characters, clutter, text
character turntable pack β full body, centered, orthographic 3/4 left (yaw -30Β°, pitch 0Β°) β friendly wave, micro bounce β studio cyclorama β ultra-clean PBR 3D render
--ar 1:1 --seed 77117 --stylize 60 --chaos 0 --no extra characters, clutter, text
character turntable pack β full body, centered, orthographic 3/4 right (yaw +30Β°, pitch 0Β°) β playful wink, head tilt +2Β° β studio cyclorama β ultra-clean PBR 3D render
--ar 1:1 --seed 77117 --stylize 60 --chaos 0 --no extra characters, clutter, text
character turntable pack β full body, centered, orthographic left profile (yaw -90Β°, pitch 0Β°) β idle sway leftβcenter β studio cyclorama β ultra-clean PBR 3D render
--ar 1:1 --seed 77117 --stylize 60 --chaos 0 --no extra characters, clutter, text
character turntable pack β full body, centered, orthographic right profile (yaw +90Β°, pitch 0Β°) β gentle toe tap, relaxed arms β studio cyclorama β ultra-clean PBR 3D render
--ar 1:1 --seed 77117 --stylize 60 --chaos 0 --no extra characters, clutter, text
character turntable pack β full body, centered, orthographic back (yaw 180Β°, pitch 0Β°) β micro shoulder roll, subtle idle β studio cyclorama β ultra-clean PBR 3D render
--ar 1:1 --seed 77117 --stylize 60 --chaos 0 --no extra characters, clutter, text
character turntable pack β full body, centered, orthographic back 3/4 left (yaw -150Β°, pitch 0Β°) β quick look-over-the-shoulder, tiny head bob β studio cyclorama β ultra-clean PBR 3D render
--ar 1:1 --seed 77117 --stylize 60 --chaos 0 --no extra characters, clutter, text
character turntable pack β full body, centered, orthographic back 3/4 right (yaw +150Β°, pitch 0Β°) β playful shoulder glance, micro bounce β studio cyclorama β ultra-clean PBR 3D render
--ar 1:1 --seed 77117 --stylize 60 --chaos 0 --no extra characters, clutter, text
character turntable pack β full body, centered, orthographic top-down isometric (pitch +30Β°, yaw 0Β°) β tiny wave upward, feet planted, no motion blur β studio cyclorama β ultra-clean PBR 3D render
--ar 1:1 --seed 77117 --stylize 60 --chaos 0 --no extra characters, clutter, text
character turntable pack β full body, centered, low-angle perspective (pitch -20Β°, yaw 0Β°), mild perspective only β confident stance, subtle chin lift, idle breathing β studio cyclorama β ultra-clean PBR 3D render
--ar 1:1 --seed 77117 --stylize 60 --chaos 0 --no extra characters, clutter, text
Notes: Kept your original wording. Two tiny fixes were added as HTML comments in-cards (completing pr β props, trimming a stray merge). Keep a constant --seed per set and the same --ar to lock framing across outputs.
AAA character-select idle β full body, centered, orthographic 3/4 front left (yaw -30Β°, pitch 0Β°) β still frame of an idle loop: slight lean-in, head tilt +5Β°, eyes scan leftβcenter, quick half-blink, ear-fins perk β ultra-clean PBR 3D render --ar 1:1 --seed 99071 --stylize 60 --chaos 0 --no side view, back view, top view, extra characters, text, clutter AAA character-select idle β orthographic 3/4 front right (yaw +30Β°, pitch 0Β°) β still frame of an idle loop: micro hopβsettle, arms open then relax, bright smile, double-blink cadence β ultra-clean PBR 3D render --ar 1:1 --seed 99071 --stylize 60 --chaos 0 --no side/back/top, extra characters, text, clutter AAA character-select idle β orthographic 3/4 front left β still frame of an idle loop: chin tuck, sly wink, tiny shoulder shimmy, one hand lifts briefly near visor then drops β ultra-clean PBR 3D render --ar 1:1 --seed 99071 --stylize 60 --chaos 0 --no side/back/top, extra characters, text, clutter AAA character-select idle β orthographic 3/4 front right β still frame of an idle loop: hands clasped at chest, toes angle inward, glance downβforward, soft smile, gentle sway β ultra-clean PBR 3D render --ar 1:1 --seed 99071 --stylize 60 --chaos 0 --no side/back/top, extra characters, text, clutter AAA character-select idle β orthographic 3/4 front left β still frame of an idle loop: knees flex, fists lightly clench, inhale holdβexhale, micro forward set, eye glow steadies β ultra-clean PBR 3D render --ar 1:1 --seed 99071 --stylize 60 --chaos 0 --no side/back/top, extra characters, text, heavy FX AAA character-select idle β orthographic 3/4 front right β still frame of an idle loop: cradle gesture at midline (imaginary tiny friend), slow rocking sway, caring nod, soft blink β ultra-clean PBR 3D render --ar 1:1 --seed 99071 --stylize 60 --chaos 0 --no side/back/top, extra characters, text, props AAA character-select idle β orthographic 3/4 front left β still frame of an idle loop: head arcs slightly upward, eyes widen then settle, small gasp mouth, hands relax at sides β ultra-clean PBR 3D render --ar 1:1 --seed 99071 --stylize 60 --chaos 0 --no side/back/top, extra characters, text, clutter AAA character-select idle β orthographic 3/4 front right β still frame of an idle loop: two-count foot tap LβR, head bob on beat, shoulders bounce tiny Β±1Β°, playful grin β ultra-clean PBR 3D render --ar 1:1 --seed 99071 --stylize 60 --chaos 0 --no side/back/top, extra characters, text, motion blur AAA character-select idle β orthographic 3/4 front left β still frame of an idle loop: long blinkβhalf-lid, tiny yawn, head nods forward then recovers, arms loosely tucked β ultra-clean PBR 3D render --ar 1:1 --seed 99071 --stylize 60 --chaos 0 --no side/back/top, extra characters, text, clutter AAA character-select idle β orthographic 3/4 front right β still frame of an idle loop: chest tapβmini salute, stance widens a touch, chin lift +3Β°, focused gaze β ultra-clean PBR 3D render --ar 1:1 --seed 99071 --stylize 60 --chaos 0 --no side/back/top, extra characters, text, heavy FX AAA character-select idle β orthographic 3/4 front left β still frame of an idle loop: hands to heart, small bow, eyes closeβopen with warm smile, tiny step forward then settle β ultra-clean PBR 3D render --ar 1:1 --seed 99071 --stylize 60 --chaos 0 --no side/back/top, extra characters, text, clutter AAA character-select idle β full body, centered, orthographic 3/4 front left (yaw -30Β°, pitch 0Β°) β studio cyclorama, subtle contact shadow β still frame of an idle loop: arms rise in a small overhead stretch, shoulders roll back, soft exhale, relax to neutral β ultra-clean PBR 3D render --ar 1:1 --seed 99071 --stylize 60 --chaos 0 --no side/back/top, extra characters, props, text, clutter AAA character-select idle β orthographic 3/4 front right (yaw +30Β°, pitch 0Β°) β studio cyclorama β still frame of an idle loop: rock on heelsβtoes, micro bounce, eyes glance toward horizonβcenter, quick hopeful nod β ultra-clean PBR 3D render --ar 1:1 --seed 99071 --stylize 60 --chaos 0 --no side/back/top, extra characters, text, clutter AAA character-select idle β orthographic 3/4 front left β studio cyclorama β still frame of an idle loop: small double clap near chest, cheerful grin, head bob once, settle to relaxed stance β ultra-clean PBR 3D render --ar 1:1 --seed 99071 --stylize 60 --chaos 0 --no side/back/top, extra characters, text, clutter AAA character-select idle β orthographic 3/4 front right β studio cyclorama β still frame of an idle loop: chest lifts slightly, shoulders set, slow confident nod, hands relax at sides, steady gaze β ultra-clean PBR 3D render --ar 1:1 --seed 99071 --stylize 60 --chaos 0 --no side/back/top, extra characters, text, clutter AAA character-select idle β orthographic 3/4 front left β studio cyclorama β still frame of an idle loop: tap chest with one handβopen-hand invite toward player, friendly head tilt, smile, return to neutral β ultra-clean PBR 3D render --ar 1:1 --seed 99071 --stylize 60 --chaos 0 --no side/back/top, extra characters, props, text AAA character-select idle β orthographic 3/4 front right β studio cyclorama β still frame of an idle loop: tiny finger wag, smirk, head tilt +3Β° then center, soft blink cadence β ultra-clean PBR 3D render --ar 1:1 --seed 99071 --stylize 60 --chaos 0 --no side/back/top, extra characters, text, clutter AAA character-select idle β orthographic 3/4 front left β studio cyclorama β still frame of an idle loop: hands press together at midline, inhaleβbrief hold, eyelids half-close, slow exhale, return β ultra-clean PBR 3D render --ar 1:1 --seed 99071 --stylize 60 --chaos 0 --no side/back/top, extra characters, text, clutter AAA character-select idle β orthographic 3/4 front right β studio cyclorama β still frame of an idle loop: cup hands, gentle blow across palms, eyes follow the imaginary puff, small delighted gasp, hands lower β no particles, no FX β ultra-clean PBR 3D render --ar 1:1 --seed 99071 --stylize 60 --chaos 0 --no side/back/top, extra characters, heavy FX, text AAA character-select idle β orthographic 3/4 front left β studio cyclorama β still frame of an idle loop: quick twin fist-pump near shoulders, micro hopβsettle, bright nod, stance resets β ultra-clean PBR 3D render --ar 1:1 --seed 99071 --stylize 60 --chaos 0 --no side/back/top, extra characters, text, clutter AAA character-select idle β orthographic 3/4 front right β studio cyclorama β still frame of an idle loop: lean in slightly, hand cups ear, brief attentive nods, return to neutral β ultra-clean PBR 3D render --ar 1:1 --seed 99071 --stylize 60 --chaos 0 --no side/back/top, extra characters, text, clutter AAA character-select idle β orthographic 3/4 front left β studio cyclorama β still frame of an idle loop: crisp saluteβholdβrelax, tiny step back to home stance, steady warm gaze β ultra-clean PBR 3D render --ar 1:1 --seed 99071 --stylize 60 --chaos 0 --no side/back/top, extra characters, text, clutter Notes: Titles match your labels; prompts are motion-only and scene-agnostic. Keep a constant --seed 99071 across the set to lock identity & camera, and paste your front-view image before each prompt in Midjourney v7.
AAA character-select idle β full body, centered, orthographic 3/4 front left (yaw -30Β°, pitch 0Β°) β still frame of an idle loop: slight lean-in, head tilt +5Β°, eyes scan leftβcenter, quick half-blink, ear-fins perk β ultra-clean PBR 3D render --ar 1:1 --seed 99071 --stylize 60 --chaos 0 --no side view, back view, top view, extra characters, text, clutter AAA character-select idle β orthographic 3/4 front right (yaw +30Β°, pitch 0Β°) β still frame of an idle loop: micro hopβsettle, arms open then relax, bright smile, double-blink cadence β ultra-clean PBR 3D render --ar 1:1 --seed 99071 --stylize 60 --chaos 0 --no side/back/top, extra characters, text, clutter AAA character-select idle β orthographic 3/4 front left β still frame of an idle loop: chin tuck, sly wink, tiny shoulder shimmy, one hand lifts briefly near visor then drops β ultra-clean PBR 3D render --ar 1:1 --seed 99071 --stylize 60 --chaos 0 --no side/back/top, extra characters, text, clutter AAA character-select idle β orthographic 3/4 front right β still frame of an idle loop: hands clasped at chest, toes angle inward, glance downβforward, soft smile, gentle sway β ultra-clean PBR 3D render --ar 1:1 --seed 99071 --stylize 60 --chaos 0 --no side/back/top, extra characters, text, clutter AAA character-select idle β orthographic 3/4 front left β still frame of an idle loop: knees flex, fists lightly clench, inhale holdβexhale, micro forward set, eye glow steadies β ultra-clean PBR 3D render --ar 1:1 --seed 99071 --stylize 60 --chaos 0 --no side/back/top, extra characters, text, heavy FX AAA character-select idle β orthographic 3/4 front right β still frame of an idle loop: cradle gesture at midline (imaginary tiny friend), slow rocking sway, caring nod, soft blink β ultra-clean PBR 3D render --ar 1:1 --seed 99071 --stylize 60 --chaos 0 --no side/back/top, extra characters, text, props AAA character-select idle β orthographic 3/4 front left β still frame of an idle loop: head arcs slightly upward, eyes widen then settle, small gasp mouth, hands relax at sides β ultra-clean PBR 3D render --ar 1:1 --seed 99071 --stylize 60 --chaos 0 --no side/back/top, extra characters, text, clutter AAA character-select idle β orthographic 3/4 front right β still frame of an idle loop: two-count foot tap LβR, head bob on beat, shoulders bounce tiny Β±1Β°, playful grin β ultra-clean PBR 3D render --ar 1:1 --seed 99071 --stylize 60 --chaos 0 --no side/back/top, extra characters, text, motion blur AAA character-select idle β orthographic 3/4 front left β still frame of an idle loop: long blinkβhalf-lid, tiny yawn, head nods forward then recovers, arms loosely tucked β ultra-clean PBR 3D render --ar 1:1 --seed 99071 --stylize 60 --chaos 0 --no side/back/top, extra characters, text, clutter AAA character-select idle β orthographic 3/4 front right β still frame of an idle loop: chest tapβmini salute, stance widens a touch, chin lift +3Β°, focused gaze β ultra-clean PBR 3D render --ar 1:1 --seed 99071 --stylize 60 --chaos 0 --no side/back/top, extra characters, text, heavy FX AAA character-select idle β orthographic 3/4 front left β still frame of an idle loop: hands to heart, small bow, eyes closeβopen with warm smile, tiny step forward then settle β ultra-clean PBR 3D render --ar 1:1 --seed 99071 --stylize 60 --chaos 0 --no side/back/top, extra characters, text, clutter AAA character-select idle β full body, centered, orthographic 3/4 front left (yaw -30Β°, pitch 0Β°) β studio cyclorama, subtle contact shadow β still frame of an idle loop: arms rise in a small overhead stretch, shoulders roll back, soft exhale, relax to neutral β ultra-clean PBR 3D render --ar 1:1 --seed 99071 --stylize 60 --chaos 0 --no side/back/top, extra characters, props, text, clutter AAA character-select idle β orthographic 3/4 front right (yaw +30Β°, pitch 0Β°) β studio cyclorama β still frame of an idle loop: rock on heelsβtoes, micro bounce, eyes glance toward horizonβcenter, quick hopeful nod β ultra-clean PBR 3D render --ar 1:1 --seed 99071 --stylize 60 --chaos 0 --no side/back/top, extra characters, text, clutter AAA character-select idle β orthographic 3/4 front left β studio cyclorama β still frame of an idle loop: small double clap near chest, cheerful grin, head bob once, settle to relaxed stance β ultra-clean PBR 3D render --ar 1:1 --seed 99071 --stylize 60 --chaos 0 --no side/back/top, extra characters, text, clutter AAA character-select idle β orthographic 3/4 front right β studio cyclorama β still frame of an idle loop: chest lifts slightly, shoulders set, slow confident nod, hands relax at sides, steady gaze β ultra-clean PBR 3D render --ar 1:1 --seed 99071 --stylize 60 --chaos 0 --no side/back/top, extra characters, text, clutter AAA character-select idle β orthographic 3/4 front left β studio cyclorama β still frame of an idle loop: tap chest with one handβopen-hand invite toward player, friendly head tilt, smile, return to neutral β ultra-clean PBR 3D render --ar 1:1 --seed 99071 --stylize 60 --chaos 0 --no side/back/top, extra characters, props, text AAA character-select idle β orthographic 3/4 front right β studio cyclorama β still frame of an idle loop: tiny finger wag, smirk, head tilt +3Β° then center, soft blink cadence β ultra-clean PBR 3D render --ar 1:1 --seed 99071 --stylize 60 --chaos 0 --no side/back/top, extra characters, text, clutter AAA character-select idle β orthographic 3/4 front left β studio cyclorama β still frame of an idle loop: hands press together at midline, inhaleβbrief hold, eyelids half-close, slow exhale, return β ultra-clean PBR 3D render --ar 1:1 --seed 99071 --stylize 60 --chaos 0 --no side/back/top, extra characters, text, clutter AAA character-select idle β orthographic 3/4 front right β studio cyclorama β still frame of an idle loop: cup hands, gentle blow across palms, eyes follow the imaginary puff, small delighted gasp, hands lower β no particles, no FX β ultra-clean PBR 3D render --ar 1:1 --seed 99071 --stylize 60 --chaos 0 --no side/back/top, extra characters, heavy FX, text AAA character-select idle β orthographic 3/4 front left β studio cyclorama β still frame of an idle loop: quick twin fist-pump near shoulders, micro hopβsettle, bright nod, stance resets β ultra-clean PBR 3D render --ar 1:1 --seed 99071 --stylize 60 --chaos 0 --no side/back/top, extra characters, text, clutter AAA character-select idle β orthographic 3/4 front right β studio cyclorama β still frame of an idle loop: lean in slightly, hand cups ear, brief attentive nods, return to neutral β ultra-clean PBR 3D render --ar 1:1 --seed 99071 --stylize 60 --chaos 0 --no side/back/top, extra characters, text, clutter AAA character-select idle β orthographic 3/4 front left β studio cyclorama β still frame of an idle loop: crisp saluteβholdβrelax, tiny step back to home stance, steady warm gaze β ultra-clean PBR 3D render --ar 1:1 --seed 99071 --stylize 60 --chaos 0 --no side/back/top, extra characters, text, clutter Notes: Titles match your labels; prompts are motion-only and scene-agnostic. Keep a constant --seed 99071 across the set to lock identity & camera, and paste your front-view image before each prompt in Midjourney v7.
[PASTE FRONT VIEW IMAGE URL] ::1.5
chibi mech mascot, glossy teal/aqua helmet, neon-lime mask, magenta forehead emblem, oversized dark headphones with green ear-fins, cyan glowing eyes, black armored bodysuit with neon accents and ringed boots β AAA character-select screen β full body, centered, orthographic camera (0Β° yaw, 0Β° pitch), front elevation, no perspective distortion β clean soft light studio cyclorama, subtle ground contact shadow β still frame of an idle loop: relaxed stance, tiny head bob implied, gentle chest rise, eye glow softly pulsing β razor-sharp, PBR, 3D game render, product-grade
--v 6 --style raw --ar 1:1 --s 60 --seed 58321 --iw 1.5 --chaos 2 --no 3/4 view, side view, back view, text, watermark, props, background clutter
chibi mech-mascot, glossy teal/aqua helmet, neon-lime face mask, magenta forehead emblem, oversized dark headphones with green ear-fins, cyan glowing eyes, black armored bodysuit with neon rings β AAA character-select screen β full body, centered, orthographic camera (front elevation, 0Β° yaw, 0Β° pitch), no perspective distortion β studio cyclorama, soft key + soft rim, subtle contact shadow β still frame of an idle loop: relaxed stance, micro head-bob implied, gentle chest rise, eye glow softly pulsing β ultra-clean PBR 3D render
--ar 1:1 --seed 442211 --stylize 60 --chaos 1 --no 3/4 view, side view, back view, text, watermark, props, background clutter
AAA character-select idle β full body, centered, orthographic front (0Β° yaw/pitch), no perspective β studio cyclorama, subtle contact shadow β still frame of an idle loop: neutral stance, arms relaxed, micro head-bob on inhale, slight chest rise/fall, slow soft blink cadence β ultra-clean PBR 3D render
--ar 1:1 --seed 442211 --stylize 60 --chaos 0 --no 3/4 view, side view, back view, background clutter, props, text
character turntable pack β full body, centered, orthographic front (yaw 0Β°, pitch 0Β°) β neutral stance, tiny breathing loop β studio cyclorama β ultra-clean PBR 3D render
--ar 1:1 --seed 77117 --stylize 60 --chaos 0 --no extra characters, clutter, text
AAA character-select idle β full body, centered, orthographic 3/4 front left (yaw -30Β°, pitch 0Β°) β still frame of an idle loop: slight lean-in, head tilt +5Β°, eyes scan leftβcenter, quick half-blink, ear-fins perk β ultra-clean PBR 3D render --ar 1:1 --seed 99071 --stylize 60 --chaos 0 --no side view, back view, top view, extra characters, text, clutter
AAA character-select idle β full body, centered, orthographic 3/4 front left (yaw -30Β°, pitch 0Β°) β studio cyclorama, subtle contact shadow β still frame of an idle loop: arms rise in a small overhead stretch, shoulders roll back, soft exhale, relax to neutral β ultra-clean PBR 3D render --ar 1:1 --seed 99071 --stylize 60 --chaos 0 --no side/back/top, extra characters, props, text, clutter
character-select idle β orthographic 3/4 front β low-motion loop: tiny one-hand lift near chest, soft smile, single friendly nod β ultra-clean β single subject
--ar 1:1 --seed 777013 --stylize 50 --chaos 0 --no side/back/top views, extra characters, props, text, logos, heavy FX, clutter
character-select idle β orthographic 3/4 front β low-motion loop: two-finger tap to temple/helmet, tiny appreciative nod, soft smile β ultra-clean
--ar 1:1 --seed 880022 --stylize 50 --chaos 0 --no extra characters, props, text, logos, heavy FX, clutter, motion blur
Notes: Keep the same --ar to lock framing. If identity drifts, raise --iw and keep --style raw with modest --s. Prefer only the front view image when targeting front elevation.
AAA action β full body, centered, orthographic 3/4 front (yaw Β±30Β°, pitch β6Β°) β still frame of a dynamic loop: sudden forward surge, knee drive, arms sweep back, micro spark-trail IMPLIED, quick settle β neutral gradient backdrop, subtle ground contact β single subject --ar 16:9 --seed 314159 --stylize 60 --chaos 0 --no extra characters, props, vehicles, weapons, buildings, text, logos, heavy FX, clutter AAA action β orthographic 3/4 front β jump with compact midair twirl, toes tucked, cheerful focus, soft streaks IMPLIED, land light β neutral backdrop, single subject --ar 16:9 --seed 314159 --stylize 60 --chaos 0 --no extras, props, heavy FX, text, logos AAA action β orthographic 3/4 front β leap up β tight drop pose, hands forward, low impact ring IMPLIED, rise with playful nod β neutral backdrop --ar 16:9 --seed 314159 --stylize 60 --chaos 0 --no extras, debris storms, text, logos, heavy FX AAA action β orthographic 3/4 front β fast ground slide, off-hand near floor, heels skim, motion line IMPLIED, pop to ready stance β neutral backdrop --ar 16:9 --seed 314159 --stylize 60 --chaos 0 --no extras, props, heavy FX, text AAA action β orthographic 3/4 front β planted pivot β rapid torso spin, arms arc for silhouette clarity, finish balanced β neutral backdrop --ar 16:9 --seed 314159 --stylize 60 --chaos 0 --no extras, props, heavy FX, text AAA action β orthographic 3/4 front β quick lateral feint leftβright, shoulder dip, eyes lock forward, playful grin, reset β neutral backdrop --ar 16:9 --seed 314159 --stylize 60 --chaos 0 --no extras, props, heavy FX, text AAA action β orthographic 3/4 front β brief hover with toes off ground β smooth glide forward, gentle streak lines IMPLIED, soft brake β neutral backdrop --ar 16:9 --seed 314159 --stylize 60 --chaos 0 --no extras, heavy FX, text AAA action β orthographic 3/4 front β feet plant, shoulders set, hands draw in β small chest pulse, aura ripple IMPLIED, confident lift of chin β neutral backdrop --ar 16:9 --seed 314159 --stylize 60 --chaos 0 --no extras, heavy FX, text, logos AAA action β orthographic 3/4 front β short side flip with tucked knees, eyes on landing, soft landing bounce, reset β neutral backdrop --ar 16:9 --seed 314159 --stylize 60 --chaos 0 AAA action β orthographic 3/4 front β forearms snap up for quick parry, sharp recoil, stance settles centered, bright focus β neutral backdrop --ar 16:9 --seed 314159 --stylize 60 --chaos 0 AAA action β orthographic 3/4 front β compact spin-kick, trailing toe arc IMPLIED, land soft with squared shoulders β neutral backdrop --ar 16:9 --seed 314159 --stylize 60 --chaos 0 AAA action β orthographic 3/4 front β skid stop β springy push-off into mini launch, arms sweep forward, joyful intent β neutral backdrop --ar 16:9 --seed 314159 --stylize 60 --chaos 0 AAA action β orthographic 3/4 front β step in, crisp salute β bright nod β reset to ready, infectious team-spirit energy β neutral backdrop --ar 16:9 --seed 314159 --stylize 60 --chaos 0 AAA action β orthographic 3/4 front β quick two-beat footwork shuffle LβR, head bob on beat, shoulders bounce micro, settle center β neutral backdrop --ar 16:9 --seed 314159 --stylize 60 --chaos 0 AAA action β orthographic 3/4 front β sprint micro-beat β gentle scoop at chest height as if protecting something small (IMPLIED), calm check-in glance, hold β neutral backdrop --ar 16:9 --seed 314159 --stylize 60 --chaos 0 --no visible props or characters AAA action β sudden forward surge, knee drive, arms sweep back, vector energy implied, joyful snap β still frame of motion --ar 16:9 --seed 424242 --stylize 60 --chaos 0 --no extra characters, props, weapons, vehicles, text, logos, heavy FX, clutter AAA action β leap with compact midair twirl, toes tucked, fun focus, landing intent clear β still frame of motion --ar 16:9 --seed 424242 --stylize 60 --chaos 0 --no extras, props, heavy FX, text AAA action β fast ground slide, one hand near floor, friction streaks implied, pop to ready stance β still frame of motion --ar 16:9 --seed 424242 --stylize 60 --chaos 0 --no extras, props, heavy FX, text AAA action β planted pivot into bright spin, limbs arc for silhouette, finish balanced and playful β still frame of motion --ar 16:9 --seed 424242 --stylize 60 --chaos 0 --no extras, props, heavy FX, text AAA action β three-beat burst: jab β cross β quick spin pop, on-beat head bob, settle center β still frame of motion --ar 16:9 --seed 424242 --stylize 60 --chaos 0 --no extras, props, heavy FX, text AAA action β sharp lateral feint LβR, shoulder dip, playful smirk, immediate reset β still frame of motion --ar 16:9 --seed 424242 --stylize 60 --chaos 0 --no extras, props, heavy FX, text AAA action β feet plant, hands draw in, chest pulse outward, soft aura ripple implied, confident chin lift β still frame of motion --ar 16:9 --seed 424242 --stylize 60 --chaos 0 --no extras, heavy FX, text, logos AAA action β jump β tight drop pose β clean three-point landing, tiny dust kiss implied, eyes up β still frame of motion --ar 16:9 --seed 424242 --stylize 60 --chaos 0 --no extras, debris storms, heavy FX, text AAA action β brief toe-off hover β smooth glide forward, gentle streaks implied, soft brake to pose β still frame of motion --ar 16:9 --seed 424242 --stylize 60 --chaos 0 --no extras, heavy FX, text AAA action β mini hop with double fist-pump, bright grin energy, rebound to hero stance β still frame of motion --ar 16:9 --seed 424242 --stylize 60 --chaos 0 --no extras, props, heavy FX, text AAA action β quick sprint beat β gentle scoop at chest height (object implied) β protective hold, calm nod β still frame of motion --ar 16:9 --seed 424242 --stylize 60 --chaos 0 --no visible props, extra characters, heavy FX, text character-select idle β orthographic 3/4 front β low-motion loop: micro side-to-side weight transfer hipsΒ±1Β°, feet planted, shoulders counterbalance, return to center β ultra-clean --ar 1:1 --seed 606606 --stylize 45 --chaos 0 --no side/back/top views, extra characters, props, weapons, vehicles, text, logos, heavy FX, clutter, motion blur β¦ low-motion loop: shallow rib expansion, collarbones lift ~2mm, chin level, exhale settles posture β ultra-clean --ar 1:1 --seed 606606 --stylize 45 --chaos 0 --no β¦ β¦ low-motion loop: left shoulder rolls back tiny arc β right shoulder mirrors, scapula glide minimal, arms relaxed β ultra-clean --ar 1:1 --seed 606606 --stylize 45 --chaos 0 --no β¦ β¦ low-motion loop: head glides leftβcenterβright on a horizontal plane (no tilt), amplitude ~3Β°, gaze steady β ultra-clean --ar 1:1 --seed 606606 --stylize 45 --chaos 0 --no β¦ β¦ low-motion loop: micro head turn Β±5Β° with soft micro-return (spring), eyes remain forward, jaw relaxed β ultra-clean --ar 1:1 --seed 606606 --stylize 45 --chaos 0 --no β¦ β¦ low-motion loop: subtle torso twist leftβcenterβright from mid-spine, hips quiet, shoulders breathe β ultra-clean --ar 1:1 --seed 606606 --stylize 45 --chaos 0 --no β¦ β¦ low-motion loop: tiny pelvic tuckβneutral (posterior tilt 2Β°), knees soften then settle, posture stacked β ultra-clean --ar 1:1 --seed 606606 --stylize 45 --chaos 0 --no β¦ β¦ low-motion loop: heels pivot inβcenter, toes anchored; stance width unchanged, hips steady, reset β ultra-clean --ar 1:1 --seed 606606 --stylize 45 --chaos 0 --no β¦ β¦ low-motion loop: tiny half-step forward β slide back to home stance, upper body quiet, eyes forward β ultra-clean --ar 1:1 --seed 606606 --stylize 45 --chaos 0 --no β¦ β¦ low-motion loop: knees flex 1β2 cm then rebound to neutral, ankle springs absorb, shoulders follow micro β ultra-clean --ar 1:1 --seed 606606 --stylize 45 --chaos 0 --no β¦ β¦ low-motion loop: both wrists flexβneutralβextend tiny range at midline, fingers relaxed, elbows still β ultra-clean --ar 1:1 --seed 606606 --stylize 45 --chaos 0 --no β¦ β¦ low-motion loop: fingers splay slightly β gather to relaxed half-curl, no fists, no pointing, hands near torso β ultra-clean --ar 1:1 --seed 606606 --stylize 45 --chaos 0 --no β¦ β¦ low-motion loop: forearms pronateβsupinate small arc with elbows close to ribs, return to neutral palms β ultra-clean --ar 1:1 --seed 606606 --stylize 45 --chaos 0 --no β¦ β¦ low-motion loop: shoulder blades gently retract β neutral, chest lifts subtly, neck long, arms hang easy β ultra-clean --ar 1:1 --seed 606606 --stylize 45 --chaos 0 --no β¦ β¦ low-motion loop: left foot rolls inside edgeβcenter (no lift), right mirrors on next beat, stance stable β ultra-clean --ar 1:1 --seed 606606 --stylize 45 --chaos 0 --no β¦ β¦ low-motion loop: pendulum swing of forearms Β±2Β° at sides, timed with breath, shoulders quiet, no big arcs β ultra-clean --ar 1:1 --seed 606606 --stylize 45 --chaos 0 --no β¦ β¦ low-motion loop: slight hip shift leftβhomeβrightβhome (1Β° each), spine vertical, feet planted β ultra-clean --ar 1:1 --seed 606606 --stylize 45 --chaos 0 --no β¦ β¦ low-motion loop: weight glides to lead foot for one count β returns evenly distributed, arms micro-counter β ultra-clean --ar 1:1 --seed 606606 --stylize 45 --chaos 0 --no β¦ β¦ low-motion loop: chin glides slightly forwardβback to neutral (no nod), jaw soft, eyes steady β ultra-clean --ar 1:1 --seed 606606 --stylize 45 --chaos 0 --no β¦ β¦ low-motion loop: axial lift through crown by a few millimeters, shoulders depress gently, breathe out to neutral β ultra-clean --ar 1:1 --seed 606606 --stylize 45 --chaos 0 --no β¦ β¦ low-motion loop: elbows float open ~10Β° away from ribs β return, wrists neutral, hands relaxed near waist β ultra-clean --ar 1:1 --seed 606606 --stylize 45 --chaos 0 --no β¦ β¦ low-motion loop: micro athletic setβcenter of mass lowers slightly, heels stay down, gaze forwardβthen reset tall β ultra-clean --ar 1:1 --seed 606606 --stylize 45 --chaos 0 --no β¦ Notes: Use a constant --seed within each pack to lock camera & identity. Swap --ar to 1:1 for square covers or 9:16 for shorts. If outputs drift, lower --stylize or fix yaw (e.g., yaw +30Β°).
character-select idle β orthographic 3/4 front β low-motion loop: tiny one-hand lift near chest, soft smile, single friendly nod β ultra-clean β single subject --ar 1:1 --seed 777013 --stylize 50 --chaos 0 --no side/back/top views, extra characters, props, text, logos, heavy FX, clutter β¦ low-motion loop: arms relaxed, micro head-bob on inhale, slight chest rise/fall, slow blink cadence β ultra-clean β single subject --ar 1:1 --seed 777013 --stylize 50 --chaos 0 --no β¦ β¦ low-motion loop: subtle chin lift, closed-mouth grin, eyes brighten, micro shoulder bounce Β±1Β° β ultra-clean β single subject --ar 1:1 --seed 777013 --stylize 50 --chaos 0 --no β¦ β¦ low-motion loop: lean-in ~2Β°, head tilt +3Β°, eyes scan leftβcenter, half-blink β ultra-clean β single subject --ar 1:1 --seed 777013 --stylize 50 --chaos 0 --no β¦ β¦ low-motion loop: quick single wink, tiny shoulder shimmy, playful half-smile then neutral β ultra-clean β single subject --ar 1:1 --seed 777013 --stylize 50 --chaos 0 --no β¦ β¦ low-motion loop: hands clasped at chest, toes angle slightly inward, glance downβforward, gentle smile β ultra-clean β single subject --ar 1:1 --seed 777013 --stylize 50 --chaos 0 --no β¦ β¦ low-motion loop: fists softly close, micro forward set, small exhale, focused gaze steady β ultra-clean β single subject --ar 1:1 --seed 777013 --stylize 50 --chaos 0 --no β¦ β¦ low-motion loop: cradle gesture at midline (imaginary small thing), subtle rock, caring nod β ultra-clean β single subject --ar 1:1 --seed 777013 --stylize 50 --chaos 0 --no visible props, extra characters, heavy FX β¦ low-motion loop: hands to heart, tiny bow, eyes closeβopen with warm smile β ultra-clean β single subject --ar 1:1 --seed 777013 --stylize 50 --chaos 0 --no β¦ β¦ low-motion loop: stance widens a hair, shoulders set, single confident nod β ultra-clean β single subject --ar 1:1 --seed 777013 --stylize 50 --chaos 0 --no β¦ β¦ low-motion loop: fingers interlace, gaze lifts ~5Β°, soft inhaleβsmile β ultra-clean β single subject --ar 1:1 --seed 777013 --stylize 50 --chaos 0 --no β¦ β¦ low-motion loop: small open-hand invite toward viewer, reassuring nod, relax to neutral β ultra-clean β single subject --ar 1:1 --seed 777013 --stylize 50 --chaos 0 --no β¦ β¦ low-motion loop: index to chin, eyes drift up then center, faint half-lid blink β ultra-clean β single subject --ar 1:1 --seed 777013 --stylize 50 --chaos 0 --no β¦ β¦ low-motion loop: gentle one-finger wag, sly grin flicker, head tilt +2Β° then center β ultra-clean β single subject --ar 1:1 --seed 777013 --stylize 50 --chaos 0 --no β¦ β¦ low-motion loop: palms together at midline, slow inhaleβbrief holdβexhale, eyelids soften β ultra-clean β single subject --ar 1:1 --seed 777013 --stylize 50 --chaos 0 --no β¦ β¦ low-motion loop: long blinkβhalf-lid, tiny yawn, head dips 2Β° then recovers β ultra-clean β single subject --ar 1:1 --seed 777013 --stylize 50 --chaos 0 --no β¦ β¦ low-motion loop: eyes widen slightly, small βoβ mouth, micro head raise, hands relaxed β ultra-clean β single subject --ar 1:1 --seed 777013 --stylize 50 --chaos 0 --no β¦ β¦ low-motion loop: chest lifts subtly, shoulders back, serene smile, gaze steady β ultra-clean β single subject --ar 1:1 --seed 777013 --stylize 50 --chaos 0 --no β¦ β¦ low-motion loop: soft head tilt, warm smile, gentle triple micro-nod β ultra-clean β single subject --ar 1:1 --seed 777013 --stylize 50 --chaos 0 --no β¦ β¦ low-motion loop: slight rock on heelsβcenter, quick hopeful glance to horizonβviewer, subtle grin β ultra-clean β single subject --ar 1:1 --seed 777013 --stylize 50 --chaos 0 --no β¦ β¦ low-motion loop: two-count micro toe tap, head bob Β±1Β°, relaxed shoulders, content smile β ultra-clean β single subject --ar 1:1 --seed 777013 --stylize 50 --chaos 0 --no motion blur β¦ low-motion loop: lean-in ~2Β°, hand near visor like whisper, eyes glint, quick glance leftβcenter β ultra-clean β single subject --ar 1:1 --seed 777013 --stylize 50 --chaos 0 --no other characters, props, text, logos, heavy FX character-select idle β orthographic 3/4 front β low-motion loop: two-finger tap to temple/helmet, tiny appreciative nod, soft smile β ultra-clean --ar 1:1 --seed 880022 --stylize 50 --chaos 0 --no extra characters, props, text, logos, heavy FX, clutter, motion blur β¦ low-motion loop: index+thumb pinch heart near cheek, warm smile, gentle head tilt +2Β° β ultra-clean --ar 1:1 --seed 880022 --stylize 50 --chaos 0 --no β¦ β¦ low-motion loop: shaka βhang looseβ by shoulder, tiny side sway on a two-count, relaxed grin β ultra-clean --ar 1:1 --seed 880022 --stylize 50 --chaos 0 --no β¦ β¦ low-motion loop: peace sign held brief β rotates to thumbs-up, single friendly nod, return to neutral β ultra-clean --ar 1:1 --seed 880022 --stylize 50 --chaos 0 --no β¦ β¦ low-motion loop: make OK-ring over one eye like a monocle, slow inspect leftβcenter, satisfied smile β ultra-clean --ar 1:1 --seed 880022 --stylize 50 --chaos 0 --no β¦ β¦ low-motion loop: hand lifts softly from chest, tiny air kiss, eyes soften then reopen, settle β ultra-clean --ar 1:1 --seed 880022 --stylize 50 --chaos 0 --no β¦ β¦ low-motion loop: one hand βfretsβ near chest while the other gives two micro strums, playful grin, brief head bob Β±1Β° β ultra-clean --ar 1:1 --seed 880022 --stylize 50 --chaos 0 --no β¦ β¦ low-motion loop: wrists mime quick scratch β mini fader slide, subtle head nod on beat, relax β ultra-clean --ar 1:1 --seed 880022 --stylize 50 --chaos 0 --no β¦ β¦ low-motion loop: index+thumbs make a small rectangle, tiny βclickβ nod, hands lower to sides β ultra-clean --ar 1:1 --seed 880022 --stylize 50 --chaos 0 --no β¦ β¦ low-motion loop: gentle fist extends toward viewer, single bounce, retracts to neutral, friendly smile β ultra-clean --ar 1:1 --seed 880022 --stylize 50 --chaos 0 --no β¦ β¦ low-motion loop: open palm lifts toward viewer, light tap motion without contact, bright nod, rest β ultra-clean --ar 1:1 --seed 880022 --stylize 50 --chaos 0 --no β¦ β¦ low-motion loop: hands cover eyes β slow reveal with bright smile β hands relax, repeat gently β ultra-clean --ar 1:1 --seed 880022 --stylize 50 --chaos 0 --no β¦ β¦ low-motion loop: cheeks puff slightly, hold a beat, soft βpopβ smile, shoulders relax β ultra-clean --ar 1:1 --seed 880022 --stylize 50 --chaos 0 --no β¦ β¦ low-motion loop: index+thumb twirl an imaginary mustache, smug grin tick, break into a tiny laugh β ultra-clean --ar 1:1 --seed 880022 --stylize 50 --chaos 0 --no β¦ β¦ low-motion loop: double tap at temple/ear area like syncing audio, attentive glance, small nod β ultra-clean --ar 1:1 --seed 880022 --stylize 50 --chaos 0 --no β¦ β¦ low-motion loop: sleeve swipes across chest badge/emblem once, modest proud smile, hands return β ultra-clean --ar 1:1 --seed 880022 --stylize 50 --chaos 0 --no β¦ β¦ low-motion loop: tap-tap-tap rhythm on chest plate (short-short-short), focused gaze, micro head dip β ultra-clean --ar 1:1 --seed 880022 --stylize 50 --chaos 0 --no β¦ β¦ low-motion loop: raise fingers 1β2β3 near chest, encouraging smile, subtle chin lift, relax β ultra-clean --ar 1:1 --seed 880022 --stylize 50 --chaos 0 --no β¦ β¦ low-motion loop: rock β paper β scissors near midline, playful shrug at the end, settle β ultra-clean --ar 1:1 --seed 880022 --stylize 50 --chaos 0 --no β¦ β¦ low-motion loop: one toe traces a tiny circle while upper body steady, content smile, return to parallel stance β ultra-clean --ar 1:1 --seed 880022 --stylize 50 --chaos 0 --no β¦ β¦ low-motion loop: pinky extends toward viewer, gentle promise nod, hand returns to neutral β ultra-clean --ar 1:1 --seed 880022 --stylize 50 --chaos 0 --no β¦ β¦ low-motion loop: hand rests lightly over heart area, slow inhaleβexhale, grateful half-smile, release β ultra-clean --ar 1:1 --seed 880022 --stylize 50 --chaos 0 --no β¦ Notes: Copied verbatim from your paste. Ellipses ββ¦β retained where you abbreviated repeated context; use as-is or edit per-card. Keep the same --seed per set to lock identity/camera.
arcade fighting-game idle β full body, centered, orthographic 3/4 front (yaw Β±30Β°, pitch 0Β°) β studio cyclorama, subtle contact shadow β low-motion loop: knees soft bounce Β±1 cm, fists up near guard line, elbows relaxed, steady breath β ultra-clean PBR 3D render --ar 1:1 --seed 909090 --stylize 50 --chaos 0 --no extra characters, props, text, logos, heavy FX, clutter, motion blur arcade fighting-game idle β orthographic 3/4 front β low-motion loop: forearms lift 2Β° into guard β relax to ready, tiny inhaleβexhale, gaze steady β ultra-clean PBR 3D render --ar 1:1 --seed 909090 --stylize 50 --chaos 0 --no extra characters, props, text, logos, heavy FX, clutter, motion blur arcade fighting-game idle β orthographic 3/4 front β low-motion loop: half-step in with lead foot β return to home stance, shoulders quiet, eyes forward β ultra-clean PBR 3D render --ar 1:1 --seed 909090 --stylize 50 --chaos 0 --no extra characters, props, text, logos, heavy FX, clutter, motion blur arcade fighting-game idle β orthographic 3/4 front β low-motion loop: quick micro step forwardβback (few cm), chin level, gloves stay high, reset to neutral β ultra-clean PBR 3D render --ar 1:1 --seed 909090 --stylize 50 --chaos 0 --no extra characters, props, text, logos, heavy FX, clutter, motion blur arcade fighting-game idle β orthographic 3/4 front β low-motion loop: head tucks slightly behind guard β quick peek around glove β back to neutral guard β ultra-clean PBR 3D render --ar 1:1 --seed 909090 --stylize 50 --chaos 0 --no extra characters, props, text, logos, heavy FX, clutter, motion blur arcade fighting-game idle β orthographic 3/4 front β low-motion loop: subtle inhale through nose, chest expands a touch, tiny chin set, calm exhale to neutral β ultra-clean PBR 3D render --ar 1:1 --seed 909090 --stylize 50 --chaos 0 --no extra characters, props, text, logos, heavy FX, clutter, motion blur arcade fighting-game idle β orthographic 3/4 front β low-motion loop: front wrist flicks outward 2β3Β°, elbow near ribs, fingers relaxed, guard returns smoothly β ultra-clean PBR 3D render --ar 1:1 --seed 909090 --stylize 50 --chaos 0 --no extra characters, props, text, logos, heavy FX, clutter, motion blur arcade fighting-game idle β orthographic 3/4 front β low-motion loop: micro crouch 1β2 cm (weight back) β rise to neutral, breath steady, eyes locked forward β ultra-clean PBR 3D render --ar 1:1 --seed 909090 --stylize 50 --chaos 0 --no extra characters, props, text, logos, heavy FX, clutter, motion blur arcade fighting-game idle β orthographic 3/4 front β low-motion loop: feet skim to swap lead (small slide) β knees rebalance β guard resets symmetrically β ultra-clean PBR 3D render --ar 1:1 --seed 909090 --stylize 50 --chaos 0 --no extra characters, props, text, logos, heavy FX, clutter, motion blur arcade fighting-game idle β orthographic 3/4 front β low-motion loop: head tilt +3Β° with quick scan leftβcenter, front hand micro twitch (buffer), settle to guard β ultra-clean PBR 3D render --ar 1:1 --seed 909090 --stylize 50 --chaos 0 --no extra characters, props, text, logos, heavy FX, clutter, motion blur arcade fighting-game idle β orthographic 3/4 front β low-motion loop: hands draw in a centimeter toward core, tiny chest pulse outward, posture resets β aura implied only β ultra-clean PBR 3D render --ar 1:1 --seed 909090 --stylize 50 --chaos 0 --no extra characters, props, text, logos, heavy FX, clutter, motion blur arcade fighting-game idle β orthographic 3/4 front β low-motion loop: beckon gesture with two fingers 1 beat, playful brow tick, guard resumes instantly β ultra-clean PBR 3D render --ar 1:1 --seed 909090 --stylize 50 --chaos 0 --no extra characters, props, text, logos, heavy FX, clutter, motion blur arcade fighting-game idle β orthographic 3/4 front β low-motion loop: eyes glance over near shoulder β far shoulder β center, feet planted, guard steady β ultra-clean PBR 3D render --ar 1:1 --seed 909090 --stylize 50 --chaos 0 --no extra characters, props, text, logos, heavy FX, clutter, motion blur arcade fighting-game idle β orthographic 3/4 front β low-motion loop: front shoulder sets 2Β° forward, rear heel kisses floor, front hand circles 1 cm, reset to neutral guard β ultra-clean PBR 3D render --ar 1:1 --seed 909090 --stylize 50 --chaos 0 --no extra characters, props, text, logos, heavy FX, clutter, motion blur arcade fighting-game idle β orthographic 3/4 front β low-motion loop: lead toe taps twice (light), hips stable, tiny head bob on beat, return to quiet stance β ultra-clean PBR 3D render --ar 1:1 --seed 909090 --stylize 50 --chaos 0 --no extra characters, props, text, logos, heavy FX, clutter, motion blur arcade fighting-game idle β orthographic 3/4 front β low-motion loop: gloves touch together softly β separate to guard, arms loosen, exhale calmly β ultra-clean PBR 3D render --ar 1:1 --seed 909090 --stylize 50 --chaos 0 --no extra characters, props, text, logos, heavy FX, clutter, motion blur arcade fighting-game idle β orthographic 3/4 front β low-motion loop: front forearm snaps up a hair (block cue) β instant relax, eyes blink once, home stance β ultra-clean PBR 3D render --ar 1:1 --seed 909090 --stylize 50 --chaos 0 --no extra characters, props, text, logos, heavy FX, clutter, motion blur arcade fighting-game idle β orthographic 3/4 front β low-motion loop: hands open slightly as if measuring distance β close gently to guard, subtle weight shift to center β ultra-clean PBR 3D render --ar 1:1 --seed 909090 --stylize 50 --chaos 0 --no extra characters, props, text, logos, heavy FX, clutter, motion blur arcade fighting-game idle β orthographic 3/4 front β low-motion loop: gaze lifts a touch above horizon, front hand rises ~2 cm, elbows tidy, reset to guard β ultra-clean PBR 3D render --ar 1:1 --seed 909090 --stylize 50 --chaos 0 --no extra characters, props, text, logos, heavy FX, clutter, motion blur arcade fighting-game idle β orthographic 3/4 front β low-motion loop: hips micro-rotate leftβcenterβright (β1Β°), spine tall, knees soft, guard constant β ultra-clean PBR 3D render --ar 1:1 --seed 909090 --stylize 50 --chaos 0 --no extra characters, props, text, logos, heavy FX, clutter, motion blur arcade fighting-game idle β orthographic 3/4 front β low-motion loop: heels root, shoulders depress, tiny inward draw of elbows β steady outward settle, calm focused gaze β ultra-clean PBR 3D render --ar 1:1 --seed 909090 --stylize 50 --chaos 0 --no extra characters, props, text, logos, heavy FX, clutter, motion blur arcade fighting-game idle β orthographic 3/4 front β low-motion loop: small respectful nod toward camera, gloves stay up, stance unchanged, easy breathing β ultra-clean PBR 3D render --ar 1:1 --seed 909090 --stylize 50 --chaos 0 --no extra characters, props, text, logos, heavy FX, clutter, motion blur Notes: Keep --ar 1:1 for character-select framing. Use a constant --seed (here 909090) to lock identity & camera. If orientation drifts, specify a side globally (e.g., βorthographic 3/4 front (yaw +30Β°, pitch 0Β°)β) across all cards.